1.
Identify five key concepts or themes related to eLearning Design and
Development and explain what you know about each.
Concept
the First: Absorb, Do, and Connect activities
Absorb
activities are the ones that are the closest to an information dump. According
to Horton (2012) they usually, “consist of information and the actions learners
take to extract and comprehend knowledge from that information (p.67).” They
are best used when learners need a little information or are updating their
current knowledge.
Do
activities are the ones that transform that absorb activity information dump
into knowledge and skills. They allow learners to exercise their learning in a
safe, encouraging, exploratory environment that is motivating and prepares
them, in turn, for absorb activities. They are best used to prepare learners to
apply skills, adapt their general and abstract knowledge, to build their
confidence and to automate or verify the ability to apply skills.
Connect
activities are the ones that integrate what is being learned with what is
already known by bridging gaps. They are best used when application is crucial,
when application is not adequate (after having been taught), the subject is
general, the learners doubt the applicability of material (ALERT!!! This is
where math teachers have been going wrong for so many years. Incredibly
applicable and yet we, as a group, rarely abandon our La-Z-Boy chairs in the
Absorb and Do realms…), or they cannot make the connections by themselves.
Concept
the Second: Testing
Test
are essential for gauging the progress of a learner; they indicate how well
learners are meeting learning objectives.
Like
the witch test from Monty Python and the Holy Grail, (see: She's a Witch!) anyone
can write and give a test. The question in eLearning (and, dare I say it, any
learning) is really, “Why am I giving this test? Is it warranted?” If you
cannot answer this adequately, then your testing really needs to be revisited.
Remember
that formal tests are needed when: 1) learners require specific skills,
knowledge, and attitudes, 2) the teacher does not know if the learner has these
skills, knowledge, and attitudes and 3) when a test is the best way to provide
that assessment.
Concept
the Third: Types of Learner Interactions
Within
the framework of every eLearning class, there are 3 types of learner
interactions to consider.
Learner
to Content:
This is the interaction between the student and the content whereby the student
gains new knowledge through engaging with the material.
Learner
to Teacher:
This is the interaction between the student and the teacher whereby the student
refines their new knowledge through teacher response.
Learner
to Learner:
This is the interaction between the student and other students whereby the
student has the opportunity to communicate their new understanding and seek
clarification or support from others as they work to synthesize the new and the
old into a coherent perspective.
Concept
the Fourth: Mobile Learning
Mobile
learning is the learning that, according to Horton (2012), “frees people to learn at the place and time they choose
and to learn from a world of teachers (p.501).”
In eLearning, this takes a differently accessed course and makes
it so that the Learner can be engaged with the course work at any time and any
place. Considerations in advance by the instructor (quality of materials
uploaded (i.e. size of file), text of audio documents, etc.) in mobile learning
allow the learner to interact with the material in a wide variety of ways
without needing to consider difficulties like bandwidth access while in the
forest, for example. Take a look at Dr.
Newberry’s own excellent example on a weekly basis.
Concept
the Fifth: Learning Games and Simulations
Games
and Simulations in eLearning take advantage of already established
understandings and desires of the learner to teach while they entertain. Their
many benefits are amazing and can be recounted more fully here, but some
benefits include:
·
Allowing
learners to make mistakes without suffering permanent consequences
·
Providing
a laboratory for learners to test different hypotheses, models, tactics and
strategies
·
Making
relationships explicit to learners and
·
Helping
learners master the subtlety and complexity of skills
2.
Speculate on the future of eLearning and what your role in that future might
be.
I
believe that eLearning will branch into many paths in the future. I have a
difficult time envisioning it becoming the central method for teaching all
students, as K-12 public education currently is, but that may be what happens.
(I suspect it is as difficult for me to imagine this now as it was for people
to envision the central role that electricity now has in our society when the
work to harness it was first being done.)
What
I expect to happen with eLearning in the immediate future is that it will be adopted
by a wide variety of educators to help differentiate. Harnessing the tools of
eLearning, it becomes much simpler to differentiate the expectations and
acquisition of skills and knowledge for the Learner because, well-designed, the course is
customized to the needs of each.
I
expect that my role in eLearning will be as something of a leader within my
district or at least at my site. I have every intention of working to develop
the Algebra 2 Honors course that I have been using in my weekly blog posts as a
way for students to accelerate who have fallen behind or have need of
advancement for one reason or another. Moreover, I intend to move aspects of my
own face to face course into the eLearning realm to take advantage of the
innumerable benefits we have looked into over the course of the quarter. For
example, I’ve pushed out an email to my geometry students (via their school
Gaggle accounts) asking them to learn the concept and application of special
right triangles. In the email they were given learner to content interactions
(a selection of 4 different videos to teach the concept, written notes, a
worksheet with answers so that they could check their progress on the topic),
learner to learner interactions (they need to send a question or aha moment for
themselves to another student (and respond to whomever emailed them, including
me as an addressee on their email) and learner to instructor interactions
(questions, clarifications, thoughts on the video they watched, additional
videos they sought out on their own, and a quiz on the topic). I intend to do
more with this and other lessons in the future even though my whole course will
not be an eLearning experience.
3.
Revise the eLearning development template/instructional design process you
developed earlier for yourself. Be sure to:
a)
List all of the roles of
people who will be involved in the typical development.
For
the courses I expect to work with in the near future, I honestly expect to be
the only person involved in the typical development on a regular basis. As my
husband and mother are both math teachers, I’ll likely have them review
anything that I create to check for a) are the objectives sound? b) do the
activities help the learner to meet the objective? c) are there any math
errors? (typos can make a problem irretrievable) so, in that case, I guess I’ll
make them the betas of my alpha pack of designers.
b)
Identify your role.
As
previously mentioned, I’ll be the lead designer, but I always like to give
myself cool titles (also seen previously) so I’ll be the Alpha of this little
pack and others who come and go to help me with be my Betas. (Yes, yes, I did
just have myself a Teen Wolf moment. If you haven’t noticed the nerd typing
these blog posts, then I don’t think you’ve paid attention to the last several
posts…)
Me - Alpha Designer
Them - Beta Designers
c)
Explain the type of
courses or other eLearning development the template is for (higher education
course, corporate training etc.)
In
its purest form, this template is designed for my use in developing course for
the 9-12 level. I think it could readily be applied to the 6-8 grade level.
Elementary is too different from Secondary for me to feel that I have an
informed opinion of whether it would work well or not. I look forward to the
comments of my elementary age teaching peers.
d)
Provide a clear label
for all included elements.
1) Identify what to teach –
I) the
course material is pre-determined by the standards the state of CA requires in
K – 12 instruction
II) the
(greater scale) learning objectives are pre-determined by the district’s
interpretation of the CA adopted standards
III) the
pre-requisites of the course will be pre-determined by a) the district and b)
the site administration
IV) the
teaching sequence within larger topics can generally be determined by the
teacher, but for designing an eLearning course (something so GREATLY outside of
the norm for our district) adhering to the pre-determined teaching sequence
would alleviate concerns of administration so I would include it here.
2) Analyze learner’s needs and abilities for this course. – Take
a look at
what can be expected of each learner as far as their
computer/technology
skills, math skills, and comfort with ambiguous
and new ideas.
3)
Create tests – How do I know that the learners have met the objectives. This is
the one big revise for me based on Horton’s (2012) statement to, “Develop tests first
before the content that way the tests can make the objectives more concrete and
specific to better guide the development of learning activities and media.”
This is a really fair point and one I use in my classroom design for face-to-face
projects. Why didn’t I have it like this the first time?
4) Pick the approach to meet each objective – as directed by
both the
needs of the learners, the needs of the course, the needs of the
instructor
and the type of activities that are best going to meet the
objectives so
students can be successful.
5) Create objects to accomplish objectives – make educational
magic!
Hi Michelle,
ReplyDeleteExcellent post. You did a very great job in each post.That’s every clearly and organized. Moreover, I learn and enjoy to read your post every time. Thanks again for sharing.
By the way, Alpha Designer v.s Them - Beta Designers that photos are amaze.
Best Regards,
Chun Yi Huang
Hey Huang!
DeleteThanks for the positive feedback! I've really enjoyed writing them, so I'm glad that someone really enjoyed reading them.
Michelle
Oh, god the pictures made me fall out of my chair. I am certainly going to miss your... ahem, "colorful" blog posts! I think you did a great job in thoroughly answering the prompt. I hope I run into you in future courses at CSUSB! I always read your blog posts first to whet my appetite for instructional technology goodness! Cheers to you and bye for now.
ReplyDeleteAndrew,
DeleteThank you for your kind words. I've enjoyed reading your posts throughout this course as well and hope to see you in my courses next quarter as well.
Cheers,
Michelle
Hi Michelle,
ReplyDeleteYou always give 100% when you engage in your discussion questions. I have enjoyed working with you over the course of this quarter, and wish you nothing but success in the future. Have a wonderful rest of the quarter
Hi Ebony!
DeleteThanks!
Michelle
Good job! Very specific and creative. Make educational magic!!
ReplyDeleteLimin,
DeleteThanks, I always try to give examples and make sure what I am intending to share is as clear as possible; it's probably a by product of being a math teacher.
Michelle
Remind me not to do any design work around the full moon! Good job! I liked your summary of key points. I especially liked your thoughts on testing!
ReplyDeleteThanks Dr. Newberry!
DeleteP.S. Don't worry about the full moon, I've got this shifting under control. ;-D
Michelle